Happy New Year!
Dear fellow gamers!
Happy New Year – hopefully, a year full of new wargames (and old classics, of course!). Thanks again for keeping faith with the HFC and for your appreciation and great feedback!
Christmas provided us with new games, so we spent the prolonged weekend around New Year with unboxing, glueing, and counter-punching.
A Game of Thrones: Battles of Westeros (FFG)
However, before trying one of our gifts, I had to solve a problem I was occupied with since early December: Andreas’ House Stark armies were still undefeated in the Battle for the Kingsroad in FFG’s A Game of Thrones: Battles of Westeros board game. This Friday, my House Lannister forces challenged House Stark to a return game!
The Battle for the Kingsroad, as seen from the Lannister POV
The game started as bad for House Lannister as the last game had ended. My armies were crushed under Stark’s bowmen, infantry, and cavalry. In the final turn, I didn’t have anything left besides my two leaders Kevan Lannister and Adam Marbrand and one lone 3-step Casterly Rock chevalier unit. My objective was to cross the River Trident and to occupy two strategic hexes which were heavily defended by Stark’s bowmen and Richard Karstarks cavalry. We discussed whether it was possible to fulfill the victory conditions with my poor, lonely units, but decided to play it out.
And, as every experienced A Game of Thrones fan knows, things always turn out differently and with a big surprise you didn’t expect or see coming. This was also true for my game I had thought lost.
My cavalry unit managed to lure Andreas’ infantry over the Trident, so that they couldn’t reach and defend the objectives in time. Kevan Lannister (without any accompanying men) escaped an engagement at the ford and rushed into one objective hex where he stood adjacent to Stark’s archers. Since he was a sole leader, he couldn’t be killed but had to be captured, but the bowmen were incapable of achieving enough hits to capture him.
Kevan Lannister and Adam Marbrand, defending the objectives!
Simultaneously, Adam Marbrand remembered his strength – riding through any terrain, even impassable, even a river, as long as his move ended in a legal hex. And so he galloped into the Trident, followed the river until he reached the objective and occupied the hex – again, adjacent to the bowmen who couldn’t capture him either.
Richard Karstark then attacked Kevan Lannister because it would ensure his victory if he captured at least one of the two leaders, but the attack failed. In the nick of time, House Lannister won the battle (for the first time), by utilizing typical Lannister tricks and strategies 😉
War is Hell: The Hell of Stalingrad
We then tried out Andreas’ Christmas present: The Hell of Stalingrad, a card game by Clash of Arms Games.
This game proved to be an absolute blast, we got the hang of it really quickly, despite the fact that the structure of the rulebook isn’t optimal and you have to do a lot of page turning.
The game certainly requires some table space...
We were immediately thrilled by the innovative and very cool mechanics, the impressing and quite explicit artworks, the historical photos, and the overall look and feel of the game.
In our first game, I played the Germans and Andreas played the Russians. In the game, you have to fight for single historical buildings and locations (for example, the Tractor Works, Red October). It’s the German objective to capture the buildings and reach the Volga and it’s the Russian job to hinder them and to fight for each building. The combat system is extremely bloody and gives a very good impression of the chaotic, bloody, and desolate battle for Stalingrad.
In the evening, we supplemented our game by watching the German 1997 movie “Stalingrad” which depicts the Battle of Stalingrad from the perspective of four German grunts and their Lieutenant. The movie is quite visceral and realistic, showing heavy fightings, tanks and overruns, fanatic Nazi officers, arbitrary executions, desertion attempts, as well as (forbidden) contacts or cease-fires with the Russians in order to retrieve the wounded, catastrophic conditions on the battlefield hospital next to the airfield within the cauldron (where, in real life, my mother’s cousin, 18 years old and from a miner’s family in the Ruhr region, died of a shot in the belly. I still got pictures and the letters to his mother from his superiors and the army chaplain.)
Heavy fighting in the Red October steel works factory
If you are interested in this movie, there is a dubbed version available, but I have read that the dubbing is terrible and completely destroys the atmosphere, so you should do yourself a favor and watch the German version with English subtitles!
The problem is, even if you know some German, you will have a hard time understanding it without subtitles because most soldiers speak in various local dialects from Northern German to Prussian to Bavarian or Swabian or are shouting while under heavy artillery fire. In addition, working-class slang of some soldiers in contrast to the educated speech of the officers gives valuable insights into the background of the characters.
More games, more fun!
A game I got for Christmas was the strategic board game “Zombie State: Diplomacy of the Dead“. This isn’t a wargame and you don’t shoot zombies either, it’s a strategic game where states have to deal with a zombie pandemic by sending the military, doing research to find a cure, or developing other technologies. We didn’t try it out yet, but it looks very promising and certainly is an unusual approach to the zombie topic.
Another zombie game which found its way to us was the dice game “Zombie dice” which can be played within minutes – very quick, very funny. You roll dice with symbols which symbolize close combat against attacking zombies. There are brains, there are shotguns, there is escape. If you need a game which doesn’t need table space and which can be played on the train or on a party by 2-99 players, check it out 🙂
A game you certainly won't find on the HFC website: "Monopoly Junior"... played by Denny with niece and nephew 😉
Last but not least, the brand-new “Hornet Leader: Carrier Air Operations“ by DVG reached our HFC test lab after being delayed by German customs. The box is very impressive with cool artworks and even the customs officer was impressed and couldn’t believe that this was a board game (he thought it was a PC game because it looked so modern and stylish). Hornet Leader is a Solitaire Game like its cousin Thunderbolt / Apache Leader, but like TAL, it can also be played with two players cooperatively. Watch out for our review where we will take a special look at the cooperative aspect of the game!
We are also looking forward to the new cooperative The Lord of the Rings LCG by FFG which will (according to unconfirmed rumors) be published February / March 2011.
2011 will be a great and interesting gaming year (as was 2010), so stay tuned and visit us again for more information, reviews, and stuff!