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Review: Horus Heresy (FFG)

Posted by Denny Koch on July 9, 2012

Publisher: Fantasy Flight Games
Published in: 2010
Designers: Jeff Tidball, John Goodenough
Game Type: Board Game / Miniatures / Card-driven
Topic: The Horus Heresy / Battle for Terra
Era:  31st century (back story of the Warhammer 40k universe)
Contents: Game Board, 3D plastic terrain (3 factories, 6 fortresses, 1 Imperial Palace), Playing Pieces (12 Space Marines, 24 Imperial Army, 12 Imperial Tank Divisions, 3 Adeptus Custodes, 3 Adeptus Arbites, 3 Adeptus Mechanicus, 3 Imperial Titans, 16 Chaos Space Marines, 4 Chaos Titans, 8 Chaos Thunderhawks, 8 Chaos Cultists, 8 Chaos Warbands, 8 Demon Hordes), 60 Imperial Bases, Combat Iteration Tokens, 6 Defense Lasers, 2 Reference Sheets, 32 Bombardment Cards, 30 Event Cards, 40 Imperial Order Cards, 64 Traitor Bases, 40 Traitor Order Cards, 32 Imperial Combat Cards, 32 Traitor Combat Cards, 8 Imperial Hero Combat Cards, 10 Special Tokens, 8 Traitor Hero Combat Cards, 10 Hero Markers and Bases, 10 Hero Damage Markers, 28 Legion Designators, 2 Initiative Markers, 36 Damage Tokens, 57 Activation Markers, 5 Fortification Markers, 12 Breach Markers, Rulebook (44 pages), Scenario Book (20 pages)
Number of Players: 2

HFC Game-O-Meter: E 


Our Rating (1-10):

Graphic Presentation: 6
Rules: 9
Playability:
7
Replay Value:
 7

Overall Rating: 8

PRO Very thematic, interesting and astonishingly deep combat system, innovative initiative system
CONTRA Map too small, ugly miniatures, crowded 3D plastic terrain, there could be more variety in combat cards, very expensive

Introduction: What is the “Horus Heresy”?

Warmaster Horus, Primarch of the Lunar Wolves (Sons of Horus, Black Legion)

Warhammer 40k takes place in a dystopic science-fantasy universe in the early 41st century. In this universe, “There Is Only War” (the 40k catchphrase). The Imperium of Man, ruled by an autocratic God-Emperor, is at constant war with various alien (“xenos”) races and the forces of Chaos which consist of corrupted former Imperial troops and Chaos demons, ruled by the four Gods of Chaos Khorne, Nurgle, Slaneesh, and Tzeench.

The “Horus Heresy” was the key event and is the back story of the Warhammer 40k universe. It took place 10,000 years before the events portrayed in the Warhammer 40k system. In this time, mankind was still united and on the Great Crusade with the ultimate goal of conquering and “illuminating” the entire galaxy. With a vast Imperial Army and 20 Legions of genetically enhanced trans-human warrior-monks called Adeptus Astartes (better known as Space Marines), the Empire of Mankind sought to subjugate and unite all inhabited words, purging them of their own “heathen” beliefs, and converting them to the Imperial Truth. Worlds which failed or refused to comply were eradicated, including their often human inhabitants.

The Emperor of Mankind created 20 immortal superhuman beings as his “sons”, called the “Primarchs“. Each Primarch commanded a Space Marines Legion which was enhanced with their genetic material, so each legion had the characteristics, qualities, philosophy, and nature of their respective Primarch.In the 31st century, in the midst of the Great Crusade, the Emperor suddenly declared that he intended to return to Terra. He left the Crusade in the hands of the Primarchs and promoted Primarch Horus of the Lunar Wolves Legion to the new position of “Warmaster”, thus raising him above the other Primarchs. This led to envy from some of his brothers, who thought that they deserved the position of Warmaster. Others supported Horus and took his side.

The Emperor of Mankind, accompanied by his bodyguard, the Adeptus Custodes

Sensing this momentary weakness, the Gods of Chaos, who dwelled in an alternate dimension called “the Warp” (which is also used by the Imperium as a means of fast inter-stellar travel) intervened and managed to corrupt Horus by convincing him that the Emperor had abandoned them… and that he had to be removed. They also managed to corrupt some of his brothers and their Legions. In the end, Horus lured all Primarchs and Legions that didn’t follow his new path, into a trap . He even purged all soldiers and officers, who showed reluctance to renounce the Emperor, from his own traitorous Legions . In an unprecedented attack with mass-destruct weapons – banned virus-bombs -, he killed all loyalists within his own Legions and lured the other Imperial Legions into an ambush. Simultaneously, some of his traitor Legions went after loyal Legions’ homeworlds, to eradicate them and their bases. Space Marines never before fought other Space Marines, so the loyalist Legions were completely taken by surprise and suffered fatal losses.Over the time, the Chaos Gods completely corrupted Horus and the other Primarchs and their Legions who fell under their spell. Primarchs and Astartes began to change physically and mentally, slowly transforming into the infamous Chaos Space Marine Legions.

Eventually, Horus and his allies moved their vast fleets towards Terra and the Imperial Palace, where Horus wanted to confront and challenge the Emperor himself. This Battle for Holy Terra, which was the hallmark of the Horus Heresy, and the siege of the Imperial Palace are portrayed in the strategic board game “Horus Heresy” by Fantasy Flight Games.

The Game

Unboxing: The contents of “Horus Heresy”

I love the rich lore of the detailed Warhammer 40k universe and the Horus Heresy book series belongs to my favorite Science Fiction novels. The  dystopic universe is very complex and deep, and the story is dark, cruel, and full of surprising twists and turns.

My favorite faction is the Chaos Space Marines, I’m currently building and painting a WH40k army of Emperor’s Children, led by Primarch Fulgrim and corrupted by Chaos God(dess) Slaanesh. This Chaos Space Marine Legion played a key role during the Horus Heresy. Naturally, I was very happy when I got Horus Heresy board game on Christmas – especially since the Emperor’s Children are a playable faction in this game.In addition, the game was published by Fantasy Flight Games, a company which is famous for their high overall production quality and great artworks. We own lots of FFG games, and all of them are graphically very appealing and always very thematic and true to their topics, be it the Lovecraft universe, or Middle Earth, or Game of Thrones.

Horus Heresy was one of the last “big box” games published by FFG, so the gamebox is really massive and heavy with a high heft factor (and an accordingly high price)… and looks very promising with dramatic box artwork.

But does the game deliver what it promises? And can it be played by players who have no clue about the Warhammer 40k universe? Read this review and find out!

Don’t miss this cool official introductory video by Fantasy Flight Games:

Graphic Presentation and Component Quality

Initial preparations

The gamebox contains a strong cardboard map with holes where you have to slot in the 3D plastic terrain pieces. Also, the plastic miniatures have to be put on their respective bases (black for Chaos, grey for Imperial troops). Space Marine legions from both sides are also marked with a Legion icon.Fortunately, you have to put the miniatures and Legion markers on their bases only once; during the game, only few Imperial playing pieces (army and tanks) can switch sides; Space Marines and other units will never switch sides and thus will always remain on their bases. So after playing, you simply put them back into the box without separating the bases again.

The Game Board

Read the rest of this entry »

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Gears of War – The Boardgame!

Posted by Andreas Ludwig on May 18, 2011

As fans of the Gears of War videogames, I remember that a good while back we were really excited to see a small section over at FFG that said there was a GoW game in the making. We read that little news years ago and although it was still there in the deep dungeons of the FFG forum, nothing happened for years…

…but now we are even more excited than ever before. The game lives! It will be published by FFG and from what we can read in the official announcement, it could become truly epic and glorious. It will be designed as a COOP game, something we greatly appreciate and which perfectly fits the nature of the videogames and it seems the Locust (the enemy species in the GoW universe) are controlled by a good paper AI.

So Gears all over the world, prepare yourself to be ready when the great battle is fought not only on the screen with the final episode coming this year, but also on your… gaming table!

Check out the recent information about the game here!

And if you want more detailed info on everything Gears then check out Gearspedia!

Update:

The rules can be found here and there’s a FFG video now available about the game…

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